fredag 24 februari 2012

Patch Notes, äntligen!

Igår natt släppte Dice äntligen de omtalade Patch Notesen som alla pratat om i ett par månader nu.
En väldig massa bra changes och en mindre del dåliga changes. Tänkte lista de ändringar som jag gillar mest, samt de ändringar som jag är lite mindre glad över.
Det kommer även finnas en länk längst ner till den kompletta listan.


Good changes:

-Players should no longer take fall damage from short falls. 
-Players now get up from Prone slightly faster, allowing better odds of getting away from a grenade or threat when prone. 
-Fixed several issues with vaulting objects, especially for thin railings. 
-Unguided tank rounds and RPGs will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters. 
-Flares will no longer break the lock of a vehicle that is locked on, it will only distract the missiles. 
-Semiautomatic and automatic shotguns firing FRAG rounds now do slightly less splash damage. 
-Fixed the Rate of Fire when the USAS and MK3A1 are equipped with FRAG rounds
- Buff till bipod samt Heavy Barrel.
-The MAV will now be destroyed when running into a soldier or vehicle at high speed.
-The MAV can no longer be used as an elevator. 
-Ammobags now stay until the user redeploys them like Medkits. 
-Slightly increased the heal rate of the Medical Crate. 
-The Flash Suppressor no longer reduces accuracy for Automatic Fire. 
-Tweaked the controls and physics for the EOD bot to improve its handling and aiming capabilities.
-The Radio Beacon, Mortar, MAV, EOD bot, T-UGS, and SOFLAM should now be much easier to deploy. 



Bad changes:


-C4 will no longer be detonable after a player respawns.
-Nerf till Foregrip.
-The Horizontal Sway reduction has been changed from a global percent reduction to a weapon specific value reduction. For most guns this means very little change, for guns which have a large horizontal recoil the change is more substation. The FAMAS, F2000, and AEK971 are most effected, the AK-74, M16, and M416 are nearly unchanged. 
-AEK-971: Increased initial recoil, reduced aimed accuracy slightly. The AEK has a very high rate of fire, and also a large muzzle drift that makes control difficult. The low initial recoil allowed a player to kill before the weapon's weaknesses kicked in while the reduced accuracy highlights its close range role. 
- Mindre ammo till FAMAS.


För att sammanfatta det hela så är det helt klart mer bra förändringar än dåliga. Det dåliga förändringarna är, om jag ska vara helt ärlig, rättfärdigade, men ändå tråkigt att de nerfar mitt favoritvapen..
Inget är sagt när den här patchen släpps, men jag hoppas att det görs inom en väldig snar framtid.

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